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Devlog
9th update: Last Devlog!?
December 13, 2022
by
Poofakiin
Last Devlog! This will be our last update (for the moment) so here is a summary of the last features added: Game name: After so long, the game has been named Buildclysm, a mix of Building and Cataclys...
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8th update: Movement!
November 28, 2022
by
Poofakiin
Hello again! This week we have been working on three topics: Block update: We have been working on improving the building experience, so the following changes were made: Initial mode: We modified the...
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7th Update: Score
November 14, 2022
by
EmpiricalBot
Hello! This last week we made some progress, mostly: Score: we've implemented a score system that for now displays on the top left corner after an earthquake has ended. It goes from 0% to 100% and it...
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6th Update: New block types, difficulty and more
October 23, 2022
by
EmpiricalBot
Hello! Since last time we made some changes: Added different type of blocks, now each block is of a different shape and weight. Added a difficulty slide bar just above the materials list. Changed how...
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5th Update: Blocks, inventory and more
October 10, 2022
by
EmpiricalBot
Hello everyone! This last couple of weeks there have been multiple additions to the game: New blocks! You can change blocks using the 'tab' key or selecting one from the inventory on the upper right s...
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4th Update: Menus
September 25, 2022
by
Poofakiin
Hello again, this week we made some progress in user interface aspects. First,we added a main menu with three executable options(play, credits and exit).we still have to add a name to the game, for no...
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3rd Update: Inputs
September 11, 2022
by
EmpiricalBot
Welcome to this new devlog! After finishing a functional physics concept, we started working on the first inputs for the game. First, we added the capability of starting and ending an earthquake, so n...
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2nd Update: First custom physics concept
September 03, 2022
by
EmpiricalBot
#physics
Hello there! This week was dedicated to work on early game concepts, art style but mainly on physics. The main problem we may face on the upcoming weeks is how do we simulate an earthquake. They are c...
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First Update: Game Announcement
August 26, 2022
by
EmpiricalBot
1
#earthquake, #puzzle, #building
PuduLab is happy to announce that we're creating our first game. We are a group of 3 college students and this is our first attempt at designing and developing a videogame, wich will be done using the...
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